Armed with high-power launchers carrying a variety of warheads, small ragnaid canisters and equipped with heavily armoured blast shields (army and militia lancers) or combat suits (Lanseal lancers) which protect them from mines, gunfire and mortar blasts, Lancers excel at attacks against armoured vehicles.
Lancers have relatively few action due to their heavy armours and weapons and cannot intercept enemy units, counter attack or launch cooperative assaults with adjacent allied units. Lancers (and tanks) are able to clear a path (Not very straight if a lancer) through a minefield if you haven't got a engineer within range (It is much safer to use a lancer than use a tank as there may be some anti-tank mines hidden among the anti-infantry ones).
Valkyria ChroniclesLancers have the highest defense and hit points of any infantry unit in the game. Their low accuracy, low rate of fire and inability to counter enemy fire or intercept enemy units can hinder their effectiveness against infantry until mortar lances become available later in the game.
|7||7583||Order: Damage Boost|
|8||10164||Order: Demolition Boost|
|11||20016||Elite: Mortar & 3rd Potential|
|15||37934||Order: Healing Boost|
Total upgrade cost: 478439 experience
Valkyria Chronicles 2
Instead of blast shields, lancers from Lanseal force are equipped with combat suits which also protect them from explosions but not from cannon fire. The Lancer class tree, along with armoured tech tree, is the most versatile class as it can effectively massacre both infantry and armor with ease.
The East Europan Imperial Alliance also fielded lancers during the war.
Imperial lancers wore more armor than their Gallian counterparts, with a design that hearkens back to medieval times. Acting as a support for Imperial squads, the Empires lancers were able to neutralize enemy armor and provide heavy fire support for infantry.
- In the original Japanese version of Valkyria Chronicles, the name of the unit literally translated as "Anti-Tank Troop". In Valkyria Chronicles 4, the launcher used by Federation anti-tank troops look less like a lance and more like a super-sized rifle.
- The protection of the Blast Suit worn by a Lancer is implemented in-game as requiring a weapon to use its vsArmor rather than vsPers damage stat, meaning that most infantry weapons deal relatively puny damage. The 3.5x critical multiplier on the Lancer's head means they can still be defeated fairly easily by smallarms fire that crits, but since interception fire cannot crit, they are very durable against it.