Scouts are armed with medium-long ranged semi-automatic rifles, hand grenades, small ragnaid canisters, and under-barrel mounted grenade launchers. Blessed with a huge reserve of action points, they are the game's primary long range reconnaissance unit.
Scouts wear only light armour to increase their mobility and therefore have low defense.
In combat scouts are relatively weak in comparison to all units except Engineers and are ineffective against armour, however they make up for their shortcomings with their long range primary weapon and devastating grenade launcher (after attaining elite status).
The scout unit also has excellent peripheral vision, a long spotting range against enemies concealed in grass (in VC1, three times that of other units) and can intercept enemies at long range, evade enemy fire, counter attack and launch cooperative assaults with adjacent allied units.
|9||11852||Order: All Units Evade|
|11||18109||Elite: Grenade Launcher|
|19||55328||Order: Concentrate Fire|
Total upgrade cost: 432868 experience
Valkyria Chronicles 2
Valkyria Chronicles 3
In Valkyria Chronicles 3, scouts no longer turn into snipers and class up to scout veterans and then scout elites. These elite scouts have the mobility of the elite scouts of Valkyria Chronicles 2 yet can equip rifle grenade launchers/heavy rifles, this means mobility is not compromised by carrying a more powerful rifle.